Charlie McConalogue

Overall sentiment: 0.42
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I thank Deputy Ó Snodaigh for bringing this motion before the House. I also thank the many Deputies across the House who have contributed to the debate on what is an extremely important topic. It is only right and appropriate that it gets attention and consideration in this House and that we work collectively to address the massive challenge AI can pose to our creative sectors. We are very fortunate to live in a country that has a wonderful cultural heritage. Our international reputation across the globe is built on this in many ways. Over the last short period, we have seen the impact that AI is having on all aspects of our society. It is crucial in respect of our creative sector that we do give the time and attention here on the floor of the Dáil to consider how it is impacting this sector and how we can work collectively in terms of regulation and policy to make sure we are addressing this technology and harnessing it in a way that is to the benefit of the public and our creative sector, as opposed to it being something that has the real potential to undermine them. I reiterate the point made by the Minister of State with special responsibility for artificial intelligence, Deputy Niamh Smyth, which is that Ireland is committed to ensuring that AI technologies are developed and used in a manner that is ethical, transparent and aligned with national, EU and international law. The protection of copyright is, understandably, a concern for our creative sector in relation to AI, and consent and remuneration for works used are basic principles of copyright law. Important steps to protect intellectual property rights in the age of AI are being taken and these will continue during the Irish Presidency of the Council of the EU. At EU level, the inclusion of a provision on EU copyright law in the AI Act is an important step. As mentioned, enforcement of the AI Act will begin from August. In the meeting of the Council of Ministers in May, which was attended by the Minister, Deputy Patrick O’Donovan, it was clear that many member states acknowledge that more needs to be done, including on copyright and transparency. There are indications that the opt-out mechanism for the text and data mining exception is not working well in practice. Evidence gathered by the Danish Presidency showed that some activity is taking place on the licensing of works for AI, but that it is uneven across member states and subsectors of the creative sector. It is our shared objective that this market develops well and in a manner which ensures fair remuneration along the value chain for the cultural and media sectors. We look forward to the outcome of the European Commission’s review of copyright in the directive on copyright in the digital Single Market, including the text and data mining exception and the press publishers right. The Government will consider the findings of the review and consider the effectiveness of Ireland’s national legislation transposing the directive. We also look forward to the next steps by the Commission on possible new measures on licensing and enforcement in generative AI, as signalled in the call for evidence. As Ireland holds the Presidency of the Council of the European Union, we have a valuable opportunity to help shape discussions on the future of Europe’s digital and creative economy, including measures needed to support a sustainable, pluralistic and trusted media sector. In terms of the broader impacts of AI, the European Commission is currently working on a new strategy specifically looking at AI and the creative and cultural sector, as set out in the new European cultural strategy, the Culture Compass for Europe. This will be an opportunity for our sectors to address the challenges and opportunities of this moment of change. Ireland looks forward to participating in the development of the strategy in the coming months. The Government’s new digital and AI strategy highlighted the potential for AI to contribute to job displacement in the creative and cultural sectors. Like many other sectors in the economy, these face potential disruption. Furthermore, last year’s report from the AI Advisory Council on the impact of AI on Ireland’s creative sector further stressed the need for public policy to tackle income insecurity for artists and creatives. My Department is continuing to take measures to tackle the precarity of work and promote viable careers in arts and culture, in particular with the roll-out of Ireland’s basic income for the arts programme, which we are delighted has now been extended permanently. Under the culture council formation, the Irish Presidency is responsible for agreeing the new EU work plan for culture for the years from 2027 to 2030. While this is still being negotiated with member states, it is clear from initial discussions that concrete measures to address the impact of AI on artists and the creative sector will be further developed through the work plan. I again thank Deputies for their contributions this evening. I also thank the many artists and representatives from our creative sector for their contributions and for highlighting the real concerns about the impact AI is having and will have unless we, from a public policy point of view, collectively do all we can to protect this sector, protect the integrity of people’s creative capacities and address the potential impact on income and viability of careers in the arts sector. We look forward to working with everyone across the House in relation to building on the work that has been done and the great amount of work that needs to be done to protect what is an integral part of our national life. It is really important, from a European perspective, that we work collectively to protect the sector.

Sentiment score: 0.42